What I know is this… I can drop any “seed code” in any item type and it will render a unique result according to each item type. I would buy that video series, even if it was completely over my head. Not just ProcGen in general, but a particularly deep look into how they themselves make it all happen.
#NMS SHIP SEEDS SERIES#
I’d love for them to put together a many hour video series breaking down exactly how all that works. So, why not retain control over naming, too? But here even then they still somehow retain every other aspect of that seed’s item’s details. Of course, one may argue, maybe it’s once they redo the seed’s item’s details that the name automatically regenerates as well. So that a Starship or Multi-Tool can slightly change or remain the same, and yet the name too can also change or remain the same.Īnd so therefore, because the item names changed this time around (v1.5), just as the item details changed, I can only assume that they must have re-did the naming system, at least to some extent to warrant such a change, just as they re-did the item details. Something like that.Īnd thus it is fun to speculate how they maintain control of each individual seed’s details within details, and somehow retain every aspect of a seed’s original details, tweaking only what they like, as they so desire. When Hello Games seeds the universe, they appear to have a master list of categories with sub-categories containing each item, further broken down into sub-lists of each item’s details, with each detail’s details, and so forth. Thank you for pushing the boundaries of… “WHAT IF?” And that's where we're all left trying to comprehend how it all works.
#NMS SHIP SEEDS WINDOWS#
Opening windows within windows within windows within the quiet mind.
![nms ship seeds nms ship seeds](https://i.pinimg.com/originals/13/9d/64/139d64353d868912d096896f38e48298.png)
For leading the future with heroic perseverance. One could say… ❝Simulation is limited by the limits of it’s Creator❞ …it’s greater source.Įngaging a discussion on the infinite nature of NMS is both awe-inspiring and humbling all at once.Ĭongratulations Sean Murray and Hello Games for creating a magnificent masterpiece, both artistically and technologically.
![nms ship seeds nms ship seeds](https://i.imgur.com/1ZnFqPDg.jpg)
Which is precisely why so many do not buy into the theory of evolution or a simulation theory. It is only that, everything within our own cosmos exists on a level of organization, perfect balance, expansiveness, raw power, unbounding love and assorted variety, that no inferior “simulation” can ever fully realize. No Man’s Sky-Where fact meets fiction… Where every potential is possible… Where everything is procedural… A near infinite universe that imaginatively reflects our own incomprehensibleness.